Please try to create a fresh new template by customizing one of the hardcoded and supplied templates.
P.S.: Hold SHIFT+CONTROL when starting up VEGAS Pro. The you can clear the cache.
Please try to create a fresh new template by customizing one of the hardcoded and supplied templates.
P.S.: Hold SHIFT+CONTROL when starting up VEGAS Pro. The you can clear the cache.
I have fixed a critical bug in the VEGAS Pro plugin for the versions 18, 19, 20 and 21.
To all users having issues with that versions before: Please test it again and report if it's working now.
Done. Thanks ![]()
I've added support for VEGAS 2026 from the new owner Boris FX in version 2026.1.0.
The non-western characters in the email with your trial license should now be properly encoded.
Please note that the latest Vouk Pro 2026 installer (2026.0.21) does not have an option to install to Boris FX Vegas. So, this script (or manual copy) is still required.
Yes, I'm waiting for the contact with Derek Blume and if Boris FX still wants to collaborate with me regarding VEGAS Pro.
I have checked your transactions. You have bought a license for Voukoder Pro 2.x last year. You can use this 2.x license for an unlimited time.
The license is stored at %LOCALAPPDATA%\VoukoderPro\license.txt.
Voukoder Pro 2026 (or internally Voukoder Pro 3.x) requires a new license.
Added two changes to the latest version (2026.0.21)
This should have been fixed already, but there was an issue / bug with it. You can use it with the 3.0.20 version.
您可以将其安装在任意数量的设备上。受限的是同时进行的编码进程数量。该数量由您购买许可证时填写的“席位”数量决定。
是的,许可证是可以互换使用的。
I have a news for all people having a Windows on ARM64 installation:
Today I've dropped the first BETA release of the Voukoder Pro ARM64 build.
Important! You need explicitly to install the ARM64 version of your NLE! These are available for all supported NLEs. You can check it with the Task Manager (The Architecture column on the Details page) when it's running. Windows 11 on ARM64 will also run the regular x86_64 build, but its just slower because it's emulated via Prism. (88fps vs. 195fps)
Please report your findings and issues here.
Just to keep track of this Post in the Adobe Community forums (in case it gets deleted again).
Adobe did not want to tell me how to get HDR data from premiere. But you can check this post for a workaround: https://www.voukoder.org/forum/thread/505
Yes, it seems that's the old issue VEGAS Pro has with Voukoder since the very first version of Voukoder (Classic). For some reason (and only for some users) VEGAS Pro doesn't want to load the plugin as an exporter. I currently have the same issue on my currently in-work Windows on ARM64 build (Surface notebooks). I'm debugging the issue together with the Microsoft support.
Does anybody know who is leading the VEGAS Pro development team now and has the email of him / her => Please PM me.
This news is pretty new to me. I have to discuss this with the new owners first, and we'll see how it goes. With the insolvency of Magix mostly all of my contacts there have left.
I can't even find the VEGAS Pro download section for my VEGAS Pro 17-23 licenses on their website anymore ...
Did you check this?
If you have enabled it and it still doesn't work you can try this: RE: VEGAS Pro 23
For the first error please increase the log level to TRACE in the Voukoder Settings and reproduce the steps, it should log more detailed logs..
If it reports "License is busy" check the task manager if there are still VEGAS23.exe processes are running and terminate them.
Sorry, but I can't do anything about it. You can just try to update VEGAS Pro to a possible latest version and see if this issue has been fixed. As I've said before Voukoder Pro is just a pure file output exporter plugin to VEGAS and should not interfere with any UI functionality.
I'll write a further email directly to their CTO now. If I still don't get a reply anymore I have to accept the consequences.
Edit: Perhaps it has something to do with Magix's insolvency in 2024.
Can you try to create a new template based on the voukoder pro template? does that help? it is normal that the fps, etc is 0. It is taken from the current project.