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Mac support

  • murphybob
  • 17. Mai 2019 um 15:04
1. offizieller Beitrag
  • murphybob
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    • 17. Mai 2019 um 15:04
    • #1

    Hello, I couldn't see this listed on the site or forum - does this plugin support Premiere Pro on Mac? I was unable to work out how to get it working if so! :)

    Cheers,

    Rob

  • Vouk
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    • 17. Mai 2019 um 20:15
    • Offizieller Beitrag
    • #2

    Currently there is no version for Macs.

    Edit: But i agree: It's a neccessary step for the plugin. I will look it in the near time.

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  • Vouk 17. Mai 2019 um 21:50

    Hat das Label Prüfung hinzugefügt.
  • Vouk
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    • 27. Mai 2019 um 11:39
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    • #3

    Working on that right now. Not really easy to get everything set up in Xcode.

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  • Vouk 27. Mai 2019 um 11:39

    Hat das Label von Prüfung auf Implementierung geändert.
  • jasonvp
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    • 6. Juni 2019 um 15:54
    • #4
    Zitat von Vouk

    Working on that right now. Not really easy to get everything set up in Xcode.

    Let me know if I can help as a guinea pig. I'm not much of a programmer so I can't help with the code. But I can build it w/XCode and test stuff out.

    I've been trying so far and failing because it can't find the file SDK_Exporter_Prefix.pch. Is that something that's supposed to be built before hand? Or was it supposed to be included with the source?

  • Vouk
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    • 6. Juni 2019 um 15:57
    • Offizieller Beitrag
    • #5

    You can disable pre compiled headers and remove that files.

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  • jasonvp
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    • 6. Juni 2019 um 16:07
    • #6
    Zitat von Vouk

    You can disable pre compiled headers and remove that files.

    That only got me to the next round of errors: it's looking for the SDK_xxx files as inputs (headers and C++ files). Nowhere to be found.

  • Verendey
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    • 7. Oktober 2019 um 22:21
    • #7

    Hi! Is there any news about Mac support? ( I am win user, but some friends wants Voukoder for mac)

    PS By the way, thanks again, I really like the Voukoder)

  • jasonvp
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    • 1. Januar 2020 um 22:46
    • #8

    Hey Vouk -

    I just recently got myself a new 2019 Mac Pro here at home. It's got the Vega II GPU, which has a hardware VCE on it, if I'm not mistaken. I'd love to help you get this ported over to MacOS properly, if you're game. I'm not all that good with code; my Comp Sci degree has long since gone to waste. But I can keep trying and provide a solid platform for builds, etc.

    If you're interested, that is. :)

  • Vouk
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    • 2. Januar 2020 um 00:16
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    • #9

    The question is how to integrate this into os x or the NLE's. And how to separate GPL from proprietary code. On windows I am doing this with the COM interface/protocol but there is no such thing on mac os (AFAIK).

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  • jasonvp
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    • 2. Januar 2020 um 01:08
    • #10
    Zitat von Vouk

    The question is how to integrate this into os x or the NLE's. And how to separate GPL from proprietary code. On windows I am doing this with the COM interface/protocol but there is no such thing on mac os (AFAIK).

    Erk. OK, that's a bit beyond my knowledge.

  • Vouk 28. Januar 2020 um 18:14

    Hat das Label von Implementierung auf On hold geändert.
  • Vouk 28. Januar 2020 um 18:14

    Hat das Label Adobe Premiere / MediaEncoder hinzugefügt.
  • Kleinrotti
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    • 27. Juni 2020 um 14:26
    • #11

    Would it be possible to use Voukoder as a shared library instead of using COM? This way it could be used with mac or linux, or I'm wrong?

  • Vouk
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    • 27. Juni 2020 um 14:34
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    • #12

    Only as LGPL and thus not with x264 included.

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  • Kleinrotti
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    • 27. Juni 2020 um 14:56
    • #13

    Ah ok I understand, you are using the COM interface to avoid licensing conflicts because of the closed source part of the Voukoder Connectors. This way the library is not used directly as shared or static library and does not conflict with licensing. So we need something like COM on Windows on MAC or linux too.

  • Vouk
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    • 27. Juni 2020 um 18:27
    • Offizieller Beitrag
    • #14

    Yes, thats basically the idea.

    • Vorheriger offizieller Beitrag
  • Vouk 31. Juli 2020 um 09:19

    Hat das Label Adobe Premiere / MediaEncoder entfernt.
  • Vouk 23. Februar 2022 um 13:14

    Hat das Thema aus dem Forum Feature requests nach Closed feature requests verschoben.

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