Just a quick wish to all of you: Happy new year 2026!
Tomorrow the new version of Voukoder Pro 2026 gets released. I'm preparing this already.
Just a quick wish to all of you: Happy new year 2026!
Tomorrow the new version of Voukoder Pro 2026 gets released. I'm preparing this already.
Because nmzmx2005 asked me a question in chinese. ![]()
Windows版本将于明日发布。
macOS版本的代码签名和公证工作仍存在问题,后续将陆续推出。
I'll send an eMail to the VEGAS Pro team and ask for info about this topic. I found out about this "fix" - or so I thought - only by accident.
The windows version of Voukoder Pro 2026 is pretty much ready. If you still know some issues, please report them here.
But I still have issues with the MacOS version. I was able to compile all components, but the codesigning, notarization and stapling processes are giving me headaches. But this is required for MacOS deployment. Maybe this won't be ready on the release day.
EDIT: This is getting even more weird: The app fails to start on macOS because FFmpeg DYLIBs loaded from brew are codesigned with a different TEAM_ID. Yes, of course they are, because they are shared runtime libraries ...
EDIT: I've got the Designer app working. I still need to test if Adobe and Resolve works too.
我会着手处理这个。首先开发MacOS版本,之后继续推进Linux版本。为Linux构建版本有些特殊性,特别是考虑到众多Linux发行版的存在。不过理论上应该可行(采用静态链接方式),但需要为所有平台准备测试设备,并获取上述非线性编辑软件的插件开发工具包。
I created beta 14 which should reduced the delay before the export. It'll be also helpful for me to see the actual version number in the logfile.
Please request a new beta license key if yours has stopped to be working!
I've fixed a bug in the trial key generation script.
Many thanks to the user who notified me about it.
Well, the license check is performed before the actual export process, no while its busy with exporting.
The license generation should be working again.
P.S.: The beta phase is a phase where things are still in development and things can be changed. So the user could have experienced the change of the license algorithm. That could explain why it "didn't work" anymore. That's why it's also essential for me to see the log-file.
All: Next try ...
Funghie Make sure to terminate all Vegas*.exe processes in the task manager or reboot before trying it with Beta 11.
Added better fallback if no network is available.
I don't think I can specify in Stripe (my monitarization provider) something like "All people who bought Voukoder Pro 2 get a discount voucher of x EUR for Voukoder Pro 3/2026". So I'm thinking about something like this:
I don't want to do any coding with their API for that. But I'll ask the Stripe support.
Voukoder Pro is using (and installing) the v143 C++ runtime libs, btw.
What did cause the issue?
To help you I need at least some basic information? What versions are you using? What error is thrown? Whats in the Voukoder Pro log file? Did you check the troubleshooting section in the documentation?
Another update. I hope this will be the final one. The final release will come next (most likely). So ... just one month to go!
Depends on your project in VEGAS Pro 23. The scene test (which ignores all NLEs) is 8% faster.
Optimized and should give a slight performance increase of around 8%.
Nearly ready for the end of the BETA ...
The new version contains some smaller bugfixes.