Were in Version 1 some more compiler optimizations active?
Posts by Kleinrotti
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Seems like ffmpeg can only decode bink 1 and bink 2 video files. Encoding is not implemented so far I think. Furthermore a licence is required if you want to implement Bink in your software.
But there is an exporter plugin for Adobe to export Bink made by the developers itself.
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The only thing that is not set to default is that your source and export is interlaced. Maybe you could try export a non interlaced source file just to be sure it's not the interlacing.
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Please try to copy the .prm file manually to your install location -> Adobe\Common\Plug-ins\7.0\MediaCore
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Please try again without setting the level flag.
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In the logfile you can see that the frame rate is set to -4.65. That can't work
If you have used the automatic source detection, set the framerate manually.
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It would be nice if Voukoder can update itself and you don't have to download copy the .prm file in the plugins folder.
Moving the logging view there is a good idea in my eyes. I would like to have something like: Rightclick on the Icon->Export Logfile to textfile.
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I can reproduce that issue with zscale using hevc_qsv and h264_qsv.
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When using 2pass the audio is encoded already in the first pass. When the second pass starts audioRenderer is NULL because it's already done in the first pass I think. With my added if clause that prevents encoding the audio twice, it is fixed.
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That's strange audioRenderer isn't NULL while debugging, but why it doesn't work?
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audioRenderer is suddenly NULL and the Reset() is not called. But i'm not sure how this can happen
Yes, in the pull request I have replaced if(audioRenderer) with if(exportInfo.audio.enabled) then everything works fine.
I have also made an if clause to avoid that audio is encoded twice when using 2pass.
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I used the same settings you have posted Vouk. Here is a complete logfile.
I have also noticed that the Encoder Settings in the metadata of the video are also missing then.
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I have have used the mkv container.
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I have fixed it. I will do a pull request later
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Oh yes, that's an important point!
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Do you have set the level flag in the voukoder export settings? If so, remove it and try again
If this doesn't work please upload the complete voukoder log output in a text file.
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Currently it is not possible to select a pixel format for h264_nvenc.
The ffmpeg help output says these are available:
If you choose hevc_nvenc it is only possible to select 8 or 10 Bit but no pixel format.
These are available for hevc_nvenc:
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Maybe the issue could be this commit. When the seconds pass starts the audiorenderer is not created would be my assumption.
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I can confirm this problem now. Since I have upgraded from Version 2.1.0 to 2.2 I also have this problem with 2 pass.
Edit: When the second pass starts this error appears at every frame:
Code
Display More[14:32:44] Frame #13452: vRender: 33 us, vProcess: 6 us, vEncoding: 1463 us, Latency: 1543 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13453: vRender: 25 us, vProcess: 5 us, vEncoding: 3438 us, Latency: 3509 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13454: vRender: 26 us, vProcess: 4 us, vEncoding: 5588 us, Latency: 5658 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13455: vRender: 28 us, vProcess: 4 us, vEncoding: 3154 us, Latency: 3223 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13456: vRender: 24 us, vProcess: 5 us, vEncoding: 1264 us, Latency: 1326 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13457: vRender: 21 us, vProcess: 4 us, vEncoding: 37456 us, Latency: 37519 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13458: vRender: 29 us, vProcess: 5 us, vEncoding: 5809 us, Latency: 5878 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13459: vRender: 30 us, vProcess: 4 us, vEncoding: 3632 us, Latency: 3701 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13460: vRender: 25 us, vProcess: 4 us, vEncoding: 1238 us, Latency: 1300 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13461: vRender: 18 us, vProcess: 3 us, vEncoding: 5080 us, Latency: 5136 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13462: vRender: 26 us, vProcess: 5 us, vEncoding: 5938 us, Latency: 6002 us [14:32:44] Aborting audio renderer loop: No audio samples left!. [14:32:44] Frame #13463: vRender: 24 us, vProcess: 4 us, vEncoding: 3604 us, Latency: 3668 us
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I think this is a ffmpeg issue. There is an older ticket with this problem.