Beiträge von Vouk

    You both are basically on the same side.

    It is all about finding the best compromise of quality, small file size and fast encoding time. Unfortunately this depends also on your source material and your encoding hardware.

    That's why x264 has dozens (x265 has about 200) options to configure. There are no universal "best" settings. As metioned the nvenc encoders work differently with different gpu generations (b-frames). Unfortunately users keep asking for the best settings over and over again.

    It is the same with encoder comparisons. The internet is full with stupid comparisons like "Is Voukoder better than <other encoder>?" What does better mean? Faster? Higher quality? With what encoder and what option? There a whole technical essays from professors about it.

    But we can find a compromise of settings for getting users a reasonable and satisfactory result, yes. That's what MyPOV did here and that's what iAvoe did with supplying the encoder presets.

    By the way: Unfortunately you have no control what quality you get from YouTube. It always transcodes your uploaded video. i.e. it is a huge difference if they transcoded your video to AVC (=h264) or VP9. AVC always has a worse quality and more artifacts. They also do a bitrate based transcode and you'll get the highest bitrate only if the frame size is >= 3200x1800 and the frame rate is >= 48 fps. That's why people asked for voukoder to have a spline based upscaler.

    Vouk, everytime 165 FPs. Man! You're awesome =)

    Yep, that is the advantage of using an intermediate (and lossless) codec.

    And if you want to shoot video always use a camera that records in ProRes. Never use h264 or hevc. These codecs are good for exporting the final, finished media, but nothing else.

    Ich habe mir das mal angesehen:

    Zitat

    [18:41:51] - Video -------------------------------------

    [18:41:51] Frame size: 1280x720

    [18:41:51] Pixel aspect: 1:1

    [18:41:51] Timebase: 1/25 (25.00 fps)

    [18:41:51] Interlaced: No

    Er bekommt eindeutig das Signal von Premiere das das Bild 1280x720 bei 25 fps ist.

    Kannst du ggf. mal Screenshots von dem komlpetten Export-Fenster mit den Video Einstellungen machen?

    You are right. This is a rare case (and a good example) where actually the video encoding is the bottleneck.

    Code
    [17:12:11] Frame #233: vRender: 20 us, vProcess: 10567 us, vEncoding: 29849 us, aRender: 63 us, aEncoding: 793 us, Latency: 42414 us
    [17:12:11] Frame #234: vRender: 20 us, vProcess: 10604 us, vEncoding: 29452 us, aRender: 63 us, aEncoding: 442 us, Latency: 41711 us
    [17:12:11] Frame #235: vRender: 19 us, vProcess: 10465 us, vEncoding: 29521 us, aRender: 64 us, aEncoding: 462 us, Latency: 41812 us
    [17:12:11] Frame #236: vRender: 20 us, vProcess: 10410 us, vEncoding: 29694 us, aRender: 61 us, aEncoding: 10 us, Latency: 41313 us
    [17:12:11] Frame #237: vRender: 19 us, vProcess: 10273 us, vEncoding: 29524 us, aRender: 62 us, aEncoding: 446 us, Latency: 41454 us

    As I can see you are encoding in 10 bit. That means:

    Step (per frame) Time (in ms) Theor. FPS
    vRender - Premiere renders in "VUYA 4:4:4:4 (Float)" 0.02 50.000
    vProcess - Pixel format conversion to "p010le" + 10.50
    95
    vEncoding - Actual GPU encoding + 29.50 24
    Total 41.50
    24

    You should get a huge performance boost if you render in 8 bit. Do you have to use 10 bit?

    As far as I know the old version of Voukoder did not do a proper 10 bit encode. That's most likely why they were faster.

    If Voukoder Performance Analysis is TL, DR here:

    When looking at your Voukoder logfile we'll most likely see high "vRender" times. This is the time Premiere needs to render a single frame. As the whole export is a synchronous chain the final encoding fps can be any higher than a single part of the chain.

    You might want to add your log, but I guess it'd most likely confirm this.

    Even more DR:

    Your GPU could be able to encode with like 1000 fps, but if premiere is only able to deliver 10 fps the usage would only be like 1%.

    P.S.: I don't know why an older version might be faster. This should have been improved with the connector 1.5.0.

    If you're only using 8 bit per channel (24 bit or 32 bit) then the cheaper one is okay.

    To your other question: I can't answer this. Maybe the Adobe support / forum can help you with this. Voukoder gets into the process AFTER the NLE has rendered the frames.

    Well, this is not a voukoder bug or issue, but ... Ok. ;) I don't see any correlation between the spikes and the projects timeline. The project itself is rather simple and uses not many effects and special transitions. I guess it is either premiere or the system itself.

    I noticed you are using Bandicam for recording your screen to mp4 (NVENC). I did the same for game recording a loooong while ago (I love bandicam for screen recording). Did you ever try to record to AVI using the MagicYUV codec? It is designed to be mathematically lossless and extreme fast encoding and decoding. I loved working with that. Would be interesting to see if there is any difference. H264 was not designed to be an intermediate codec.