I support your job!
Thanks for your support!!
I support your job!
Thanks for your support!!
I don't know how StaxRip does it.
Currently I have these options available:
Encoder h264_nvenc [NVIDIA NVENC H.264 encoder]:
General capabilities: delay hardware
Threading capabilities: none
Supported pixel formats: yuv420p nv12 p010le yuv444p p016le yuv444p16le bgr0 rgb0 cuda d3d11
h264_nvenc AVOptions:
-preset <int> E..V..... Set the encoding preset (from 0 to 11) (default medium)
default E..V.....
slow E..V..... hq 2 passes
medium E..V..... hq 1 pass
fast E..V..... hp 1 pass
hp E..V.....
hq E..V.....
bd E..V.....
ll E..V..... low latency
llhq E..V..... low latency hq
llhp E..V..... low latency hp
lossless E..V.....
losslesshp E..V.....
-profile <int> E..V..... Set the encoding profile (from 0 to 3) (default main)
baseline E..V.....
main E..V.....
high E..V.....
high444p E..V.....
-level <int> E..V..... Set the encoding level restriction (from 0 to 51) (default auto)
auto E..V.....
1 E..V.....
1.0 E..V.....
1b E..V.....
1.0b E..V.....
1.1 E..V.....
1.2 E..V.....
1.3 E..V.....
2 E..V.....
2.0 E..V.....
2.1 E..V.....
2.2 E..V.....
3 E..V.....
3.0 E..V.....
3.1 E..V.....
3.2 E..V.....
4 E..V.....
4.0 E..V.....
4.1 E..V.....
4.2 E..V.....
5 E..V.....
5.0 E..V.....
5.1 E..V.....
-rc <int> E..V..... Override the preset rate-control (from -1 to INT_MAX) (default -1)
constqp E..V..... Constant QP mode
vbr E..V..... Variable bitrate mode
cbr E..V..... Constant bitrate mode
vbr_minqp E..V..... Variable bitrate mode with MinQP (deprecated)
ll_2pass_quality E..V..... Multi-pass optimized for image quality (deprecated)
ll_2pass_size E..V..... Multi-pass optimized for constant frame size (deprecated)
vbr_2pass E..V..... Multi-pass variable bitrate mode (deprecated)
cbr_ld_hq E..V..... Constant bitrate low delay high quality mode
cbr_hq E..V..... Constant bitrate high quality mode
vbr_hq E..V..... Variable bitrate high quality mode
-rc-lookahead <int> E..V..... Number of frames to look ahead for rate-control (from 0 to INT_MAX) (default 0)
-surfaces <int> E..V..... Number of concurrent surfaces (from 0 to 64) (default 0)
-cbr <boolean> E..V..... Use cbr encoding mode (default false)
-2pass <boolean> E..V..... Use 2pass encoding mode (default auto)
-gpu <int> E..V..... Selects which NVENC capable GPU to use. First GPU is 0, second is 1, and so on. (from -2 to INT_MAX) (default any)
any E..V..... Pick the first device available
list E..V..... List the available devices
-delay <int> E..V..... Delay frame output by the given amount of frames (from 0 to INT_MAX) (default INT_MAX)
-no-scenecut <boolean> E..V..... When lookahead is enabled, set this to 1 to disable adaptive I-frame insertion at scene cuts (default false)
-forced-idr <boolean> E..V..... If forcing keyframes, force them as IDR frames. (default false)
-b_adapt <boolean> E..V..... When lookahead is enabled, set this to 0 to disable adaptive B-frame decision (default true)
-spatial-aq <boolean> E..V..... set to 1 to enable Spatial AQ (default false)
-temporal-aq <boolean> E..V..... set to 1 to enable Temporal AQ (default false)
-zerolatency <boolean> E..V..... Set 1 to indicate zero latency operation (no reordering delay) (default false)
-nonref_p <boolean> E..V..... Set this to 1 to enable automatic insertion of non-reference P-frames (default false)
-strict_gop <boolean> E..V..... Set 1 to minimize GOP-to-GOP rate fluctuations (default false)
-aq-strength <int> E..V..... When Spatial AQ is enabled, this field is used to specify AQ strength. AQ strength scale is from 1 (low) - 15 (aggressive) (from 1 to 15) (default 8)
-cq <float> E..V..... Set target quality level (0 to 51, 0 means automatic) for constant quality mode in VBR rate control (from 0 to 51) (default 0)
-aud <boolean> E..V..... Use access unit delimiters (default false)
-bluray-compat <boolean> E..V..... Bluray compatibility workarounds (default false)
-init_qpP <int> E..V..... Initial QP value for P frame (from -1 to 51) (default -1)
-init_qpB <int> E..V..... Initial QP value for B frame (from -1 to 51) (default -1)
-init_qpI <int> E..V..... Initial QP value for I frame (from -1 to 51) (default -1)
-qp <int> E..V..... Constant quantization parameter rate control method (from -1 to 51) (default -1)
-weighted_pred <int> E..V..... Set 1 to enable weighted prediction (from 0 to 1) (default 0)
-coder <int> E..V..... Coder type (from -1 to 2) (default default)
default E..V.....
auto E..V.....
cabac E..V.....
cavlc E..V.....
ac E..V.....
vlc E..V.....
-b_ref_mode <int> E..V..... Use B frames as references (from 0 to 2) (default disabled)
disabled E..V..... B frames will not be used for reference
each E..V..... Each B frame will be used for reference
middle E..V..... Only (number of B frames)/2 will be used for reference
-a53cc <boolean> E..V..... Use A53 Closed Captions (if available) (default true)
Alles anzeigen
I don't see the HDR relevant options here.
You can disable pre compiled headers and remove that files.
Thanks, I will investigate that.
To my knowledge NVENC does not support HDR yet.
I don't see any HDR encoder options.
Can you please also send a MediaInfo of the source-file and the exported file?
Please post your measurements showing this color shift.
Setting a level does not improve the quality. It just limits the feature set of the encoder for hardware decoders (i.e. TV, PlayStation, Phones, DVD,...). These device just comply up to a certain levels. If YouTube (or similar) is your target NEVER use a limit.
Does it work if you disable the level? (Uncheck it)
Currently Voukoder can use only encoders supported by FFmpeg. Can SurCode be used with FFmpeg?
Fixed and released as 2.0.8 (Hotfix)
Released Voukoder 2.0.8
Hotfixes:
Changes:
You can use it with Media Encoder in AfterEffects. I am still working on a native AfterEffects plugin.
It is still a premiere issue. vRender is Premiere.. everything right from it voukoder.
btw, please don't copy logfiles as images. There is a button "Copy to clipboard."
Did you ask the Adobe support?
Released Voukoder 2.0.7
Fixes:
Changes:
Thanks to the top-tier patrons for the extraordinary support: Gronkh
Yes, This piping feature supported only RGB which is not relevant for the implemented encoders ...
If you select any non 8bit pixel format in the encoder settings ...
This is most likely the reason. Decoding UHD HEVC (with maybe no GPU acceleration) can be tough. But this is a Premiere issue, not a Voukoder issue. You might ask Adobe if there is a way to improve this.
The High render times (3/4 s per frame) could mean that premiere has a hard time decoding the source video. I guess it is a HEVC video, right?
Disabling CUDA is an option if you don't use any effects or filters. If you use effects and filters CUDA could still be faster.
Your render times are extremly high.
Do you use lots of effects and video filters? Please post a media info of your source files.